Literature Review

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Literature Review of Mixed Reality Research

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Literature Review of Mixed Reality Research,
Aizierjiang Aiersilan
Arxiv preprint

Official implementation of “Literature Review of Mixed Reality Research”.

📜 BibTeX

Full Version on Arxiv

@article{aizierjiang2023mr,
  title={Literature Review of Mixed Reality Research},
  author={Aizierjiang Aiersilan},
  journal={arXiv:2312.02995},
  year={2023},
}


Shortened Version in Conference

@inproceedings{aiersilan2024literature,
  title={Literature Review of Mixed Reality Research},
  author={Aiersilan, Aizierjiang and Ye, Xianze and Su, Guanpeng},
  booktitle={SHS Web of Conferences},
  volume={187},
  pages={03031},
  year={2024},
  organization={EDP Sciences}
}



Supplementary Material





Extended Reference List

Sorted by Date till 15th Dec, 2023

Virtual, augmented, and mixed reality for human-robot interaction: A survey and virtual design element taxonomy

Holo-dex: Teaching dexterity with immersive mixed reality

Generative AI-empowered simulation for autonomous driving in vehicular mixed reality metaverses

Using mixed reality (XR) immersive learning to enhance environmental education

Human teleoperation-a haptically enabled mixed reality system for teleultrasound

Tangible immersive trauma simulation: is mixed reality the next level of medical skills training?

Mixed reality enhanced otolaryngology case‐based learning: a randomized educational study

Thermodynamics-informed neural networks for physically realistic mixed reality

A mixed reality-based navigation method for dental implant navigation method: A pilot study

MixSim: A Hierarchical Framework for Mixed Reality Traffic Simulation

An online field experience using mixed reality virtual simulation

The “Mixed” Reality of Virtual Brand Endorsers: Understanding the Effect of Brand Engagement and Social Cues on Technological Perceptions and Advertising …

Development of a mixed reality method for underground pipelines in digital mechanics experiments

Best of Both Worlds? Combining Different Forms of Mixed Reality Deictic Gestures

Mixed Reality in Modern Surgical and Interventional Practice: Narrative Review of the Literature

Interacting with Multi-Robot Systems via Mixed Reality

Mixed Reality in Undergraduate Mental Health Education: A Systematic Review

Towards Outdoor Collaborative Mixed Reality: Lessons Learnt from a Prototype System

Adopting metaverse‐related mixed reality technologies to tackle urban development challenges: An empirical study of an Australian municipal government

Virtual, augmented, and mixed reality for human-robot interaction (vam-hri)

The Effect of Mixed Reality-based HoloPatient in Problem-based Learning Contexts

Perceptions on the use of mixed reality in mobile environments in secondary education

Mixed reality systems in education: a systematic literature review

Lessons learnt running distributed and remote mixed reality experiments

A platform for subjective quality assessment in mixed reality environments

Mixed Reality for Safe and Reliable Human-Robot Collaboration in Timber Frame Construction

{LocIn}: Inferring Semantic Location from Spatial Maps in Mixed Reality

Mixed reality and the Internet of Things: Bridging the virtual with the real

Editorial for the Special Issue on Advances in Augmented and Mixed Reality in Education

Museum Games and Personal Epistemology: A Study on Students’ Critical Thinking with a Mixed Reality Game

Evaluating visual encoding quality of a mixed reality user interface for human–machine co-assembly in complex operational terrain

Increasing Interest with Mixed Reality Science Reading: A Mixed Methods Case Study of Low Fluency Readers

RealityReplay: Detecting and Replaying Temporal Changes In Situ Using Mixed Reality

Mixed reality (MR) for generation Z in cultural heritage tourism towards metaverse

XR (extended reality: virtual reality, augmented reality, mixed reality) technology in spine medicine: status quo and quo vadis

An integrated mixed reality system for safety-aware human-robot collaboration using deep learning and digital twin generation

Current and future applications of virtual, augmented, and mixed reality in cardiothoracic surgery

Real-time mixed reality-based visual warning for construction workforce safety

Augmented, virtual and mixed reality in dentistry: a narrative review on the existing platforms and future challenges

Approaching metaverses: Mixed reality interfaces in youth media platforms

Relive: Bridging in-situ and ex-situ visual analytics for analyzing mixed reality user studies

The use of eye tracking technology to explore learning and performance within virtual reality and mixed reality settings: a scoping review

Critical review of mixed reality integration with medical devices for patientcare

Toward a mixed reality domain model for time-Sensitive applications using IoE infrastructure and edge computing (MRIoEF)

The usefulness of virtual, augmented, and mixed reality technologies in the diagnosis and treatment of attention deficit hyperactivity disorder in children: an …

BIM-based mixed-reality application for bridge inspection and maintenance

Learning transported: Augmented, virtual and mixed reality for all classrooms

Augmented/mixed reality technologies for food: A review

Minds in the metaverse: Extended cognition meets mixed reality

A systematic scoping review and textual narrative synthesis of physical and mixed‐reality simulation in pre‐service teacher training

Mixed reality experiences in museums: Exploring the impact of functional elements of the devices on visitors’ immersive experiences and post-experience …

A systematic literature review of virtual, augmented, and mixed reality game applications in healthcare

Spatial computing and intuitive interaction: Bringing mixed reality and robotics together

Examining the effectiveness of virtual, augmented, and mixed reality (VAMR) therapy for upper limb recovery and activities of daily living in stroke patients: a …

Percutaneous kidney puncture with three-dimensional mixed-reality hologram guidance: from preoperative planning to intraoperative navigation

Applications of mixed reality technology in orthopedics surgery: a pilot study

Trends in the use of augmented reality, virtual reality, and mixed reality in surgical research: A global bibliometric and visualized analysis

… and systematic literature review of mixed reality rehabilitation programs: Investigating design characteristics of augmented reality and augmented virtuality

Mixed reality environment for learning sensing technology applications in Construction: A usability study

A design space for data visualisation transformations between 2d and 3d in mixed-reality environments

Mixed-reality demonstration and training of glassblowing

Holographic elysium of a 4D ophthalmic anatomical and pathological metaverse with extended reality/mixed reality

Intraoperative holography navigation using a mixed-reality wearable computer during laparoscopic cholecystectomy

Assessment of the utility of mixed reality in medical education

Special section editorial: The frontiers of augmented and mixed reality in all levels of education

Closed-Loop Robotic Arm Manipulation Based on Mixed Reality

A comprehensive method to design and assess mixed reality simulations

Human-centric production system simulation in mixed reality: an exemplary case of logistic facility design

Accuracy of mixed reality combined with surgical navigation assisted oral and maxillofacial tumor resection

Assessing the difference in learning gain between a mixed reality application and drawing screencasts in neuroanatomy

User preference for navigation instructions in mixed reality

Developing serious games for CBRN-e training in mixed reality, virtual reality, and computer-based environments

Mixed reality-integrated 3D/2D vision mapping for intuitive teleoperation of mobile manipulator

Ubiq-exp: A toolkit to build and run remote and distributed mixed reality experiments

Virtual reality, augmented reality and mixed reality: For astronaut mental health; and space tourism, education and outreach

Mixed reality-based interaction between human and virtual cat for mental stress management

Autonomous single-image drone exploration with deep reinforcement learning and mixed reality

The use of mixed reality in dentistry

Information and communication technologies combined with mixed reality as supporting tools in medical education

Augmented/mixed reality audio for hearables: sensing, control, and rendering

Designing a Framework for Collaborative Mixed Reality Training

‘The interface of the future’: Mixed reality, intimate data and imagined temporalities

Comparing learning retention in medical students using mixed-reality to supplement dissection: A preliminary study

XR-OOM: MiXed Reality driving simulation with real cars for research and design

Holologger: Keystroke inference on mixed reality head mounted displays

Design of a mixed reality application for STEM distance education laboratories

Application of virtual reality, augmented reality, and mixed reality in endourology and urolithiasis: an update by YAU Endourology and Urolithiasis Working …

Mixed reality LVC simulation: A new approach to study pedestrian behaviour

A combined study of cultural heritage in archaeological Museums: 3D survey and mixed reality

A mixed-reality tele-operation method for high-level control of a legged-manipulator robot

Holographic optics in planar optical systems for next generation small form factor mixed reality headsets

International mixed reality immersive experience: Approach via surgical Grand Rounds

Mixed reality and haptic–based dental simulator for tooth preparation: research, development, and preliminary evaluation

Technical Intercession of Mixed Reality 4.0: Upholding Senior Citizens Health

Effects of augmented reality-, virtual reality-, and mixed reality–based training on objective performance measures and subjective evaluations in manual assembly …

Review and future/potential application of mixed reality technology in orthopaedic oncology

Video see-through mixed reality with focus cues

3D-visualization of ultrasonic ndt data using mixed reality

The role of spatial ability in mixed reality learning with the HoloLens

Mixed reality-assisted smart bridge inspection for future smart cities

Mixed reality-based online interprofessional education: a case study in South Korea

Uses of a dedicated 3D reconstruction software with augmented and mixed reality in planning and performing advanced liver surgery and living donor liver …

Students’ Learning Experience in a Mixed Reality Environment: Drivers and Barriers

Clinical feasibility and preliminary outcomes of a novel mixed reality system to manage phantom pain: a pilot study

Exploring user behaviour in asymmetric collaborative mixed reality

Novel mixed reality use cases for pilot training

Development and application of digital maxillofacial surgery system based on mixed reality technology

ShapeFindAR: Exploring in-situ spatial search for physical artifact retrieval using mixed reality

Mire, a mixed reality environment for testing of automated driving functions

Performative prototyping in collaborative mixed reality environments: an embodied design method for ideation and development in virtual reality.

AIDM: artificial intelligent for digital museum autonomous system with mixed reality and software-driven data collection and analysis

Patient posture correction and alignment using mixed reality visualization and the HoloLens 2

An ontology-based, general-purpose and Industry 4.0-ready architecture for supporting the smart operator (Part I–Mixed reality case)

Using the DiCoT framework for integrated multimodal analysis in mixed-reality training environments

Geo-based mixed reality gaming market analysis

Movement guidance using a mixed reality mirror

A novel animation authoring framework for the virtual teacher performing experiment in mixed reality

Use and efficacy of virtual, augmented, or mixed reality technology for chronic pain: a systematic review

Developing mixed reality applications with platform for situated intelligence

Mixed reality training in electrical equipment operating procedures

Towards a first-person perspective mixed reality guidance system for needle interventions

Spatially and color consistent environment lighting estimation using deep neural networks for mixed reality

Clinical applications of mixed reality and 3D printing in congenital heart disease

Enabling human–machine collaboration in infrastructure inspections through mixed reality

Practical application of augmented/Mixed reality technologies in surgery of abdominal cancer patients

Understanding the effects of mixed reality on video game satisfaction, enjoyment, and performance

Mixed reality simulation for peripheral intravenous catheter placement training

The impact of visualization paradigms on the detectability of spatial misalignment in mixed reality surgical guidance

A Novel Framework for Mixed Reality–Based Control of Collaborative Robot: Development Study

The Performance-Result Gap in Mixed-Reality Cycling–Evidence From the Virtual Tour de France 2020 on Zwift

The Normal Natural Troubles of Virtual Reality in Mixed-Reality Performances

A mixed reality application for the on-site assessment of building renovation: development and testing

Mixed reality applications for teaching structural design

Integration of Mixed Reality to CFD in Industry 4.0: A Manufacturing Design Paradigm

Interactive mixed-dimensional media for cross-dimensional collaboration in mixed reality environments

Mixed reality communication for medical procedures: teaching the placement of a central venous catheter

Intelligent science exhibits: Transforming hands-on exhibits into mixed-reality learning experiences

Mixed reality technology in total knee arthroplasty: an updated review with a preliminary case report

Augmented, Virtual and Mixed Reality Passenger Experiences

Exergaming in mixed reality for the rehabilitation of ataxic patients

Surgical navigation system for hypertensive intracerebral hemorrhage based on mixed reality

Two-step alignment of mixed reality devices to existing building data

Asynchronous manual work in mixed reality remote collaboration

Intelligent Construction and Management of Landscapes through Building Information Modeling and Mixed Reality

Experiencing the structure and features of a machine tool with mixed reality

Assessment of Core Surgical Skills Using a Mixed Reality Headset–The MoTOR Study

Human reaction time in a mixed reality environment

How mixed reality shifts visual attention and success in experimental problem solving

Virtual, augmented, and mixed reality for HRI (VAM-HRI)

The use of mixed reality technology for the objective assessment of clinical skills: a validation study

Improving Mixed-Reality Prototyping through a Classification and Characterisation of Fidelity

Toward a Digital Companion to Monitor a Mixed Reality Game

Fuzzy Comprehensive Evaluation of Mixed Reality Seismic Retrofitting Training System

Novel applications of virtual and mixed reality in pain research and treatment

Augmented reality and mixed reality measurement under different environments: A survey on head-mounted devices

The effects of virtual reality, augmented reality, and mixed reality as training enhancement methods: A meta-analysis

Towards aircraft maintenance metaverse using speech interactions with virtual objects in mixed reality

Virtual reality and mixed reality for second chance tourism

A review on the applications of virtual reality, augmented reality and mixed reality in surgical simulation: an extension to different kinds of surgery

Consumer engagement via interactive artificial intelligence and mixed reality

ARTEMIS: A collaborative mixed-reality system for immersive surgical telementoring

Liquid crystal soft actuators and robots toward mixed reality

Miria: A mixed reality toolkit for the in-situ visualization and analysis of spatio-temporal interaction data

Semanticadapt: Optimization-based adaptation of mixed reality layouts leveraging virtual-physical semantic connections

Augmented reality, mixed reality, and hybrid approach in healthcare simulation: a systematic review

Hands-free human–robot interaction using multimodal gestures and deep learning in wearable mixed reality

Mixed reality in design prototyping: A systematic review

3DGAM: using 3D gesture and CAD models for training on mixed reality remote collaboration

Application of mixed reality for improving architectural design comprehension effectiveness

HoloFlows: modelling of processes for the Internet of Things in mixed reality

Can mixed reality enhance safety communication on construction sites? An industry perspective

A systematic literature review on extended reality: Virtual, augmented and mixed reality in working life

Metrics development and modelling the mixed reality and digital twin adoption in the context of Industry 4.0)

A remote access mixed reality teaching ward round

Accuracy of Le Fort I osteotomy with combined computer-aided design/computer-aided manufacturing technology and mixed reality

Virtual reality, augmented reality, and mixed reality in education: A brief overview

Wearable and interactive mixed reality solutions for fault diagnosis and assistance in manufacturing systems: Implementation and testing in an aseptic bottling …

Interactions in augmented and mixed reality: An overview

Mixed reality and 3D printed models for planning and execution of face transplantation

What is your reality? Virtual, augmented, and mixed reality in plastic surgery training, education, and practice

Extended reality in practice: 100+ amazing ways virtual, augmented and mixed reality are changing business and Society

Impact of IoT integration with mixed reality on manufacturing operations,”

A novel approach to learning music and piano based on mixed reality and gamification

A mixed-reality approach to soundscape assessment of outdoor urban environments augmented with natural sounds

Spatial knowledge acquisition with virtual semantic landmarks in mixed reality-based indoor navigation

Patient-specific virtual and mixed reality for immersive, experiential anatomy education and for surgical planning in temporal bone surgery

Assessing future landscapes using enhanced mixed reality with semantic segmentation by deep learning

Considering the application of a mixed reality context and consumer segmentation when evaluating emotional response to tea break snacks

A literature review of augmented reality, virtual reality, and mixed reality in language learning

Mixed reality as a novel tool for diagnostic and surgical navigation in orthopaedics

Human-robot contactless collaboration with mixed reality interface

Teaching with disruptive technology: the use of augmented, virtual, and mixed reality (HoloLens) for disease education

Application of mixed reality in medical training and surgical planning focused on minimally invasive surgery

High‐resolution and high‐brightness full‐colour “Silicon Display” for augmented and mixed reality

Holographic mixed-reality neuronavigation with a head-mounted device: technical feasibility and clinical application

Mixed reality applications in urology: Requirements and future potential

Beginning windows mixed reality programming

Adjusting relative translation gains according to space size in redirected walking for mixed reality mutual space generation

CNN training using 3D virtual models for assisted assembly with mixed reality and collaborative robots

Multi robots interactive control using mixed reality

Spatialproto: Exploring real-world motion captures for rapid prototyping of interactive mixed reality

Mixed-reality simulation with preservice teacher candidates: A conceptual replication

Learning disentangled representation for mixed-reality human activity recognition with a single IMU sensor

Apart we ride together: The motivations behind users of mixed-reality sports

The passenger experience of mixed reality virtual display layouts in airplane environments

Mixed reality and three dimensional printed models for resection of maxillary tumor: a case report

A mixed reality interface for a digital twin based crane

EyemR-Vis: Using Bi-Directional Gaze Behavioural Cues to Improve Mixed Reality Remote Collaboration

Intuitive robot teleoperation through multi-sensor informed mixed reality visual aids

Mixed reality simulations for social-emotional learning

Collaborative manufacturing design: a mixed reality and cloud-based framework for part design

Effects of nursing simulation using mixed reality: a scoping review

Enhancing vocational training in the Post-COVID era through mobile mixed reality

Knowing your student: Targeted teaching decision support through asymmetric mixed reality collaborative learning

Gesture knitter: A hand gesture design tool for head-mounted mixed reality applications

Mixed reality architecture in space habitats

A nonverbal immediacy treatment with pre-service teachers using mixed reality simulations

Mixed reality system for nondestructive evaluation training

Vitawin-developing multiprofessional medical emergency training with mixed reality

Unravelling spatial privacy risks of mobile mixed reality data

Real-time mixed reality teleconsultation for intensive care units in pandemic situations

Teaching social skills to students with autism spectrum disorder through augmented, virtual and mixed reality

Perceptions of self-efficacy in mixed reality simulations

Treating lumbar fracture using the mixed reality technique

Mixed reality experiences for the historical storytelling of cultural heritage

Using mixed reality simulation and roleplay to develop preservice teachers’ metacognitive awareness

Evaluating user experiences in mixed reality

Scene-aware behavior synthesis for virtual pets in mixed reality

Copresence with virtual humans in mixed reality: The impact of contextual responsiveness on social perceptions

A novel mixed reality solution based on learning environment for sutures in minor surgery

Mixed reality in education and science

The influence of collaborative and multi-modal mixed reality: Cultural learning in virtual heritage

Intraoperative use of mixed reality technology in median neck and branchial cyst excision

Do you really need to know where “that” is? enhancing support for referencing in collaborative mixed reality environments

Using mixed reality in intralogistics-are we ready yet?

Development of innovative neurosurgical operation support method using mixed-reality computer graphics

Impact of mixed reality implementation on early-stage interactive product design process

User experience research, experience design, and evaluation methods for museum mixed reality experience

Mixed reality visualization of radiation dose for health professionals and patients in interventional radiology

Mixed Reality-Based Dataset Generation for Learning-Based Scan-to-BIM

MR on-SeT: a mixed reality occupational health and safety training for world-wide distribution

Towards a solution to create, test and publish mixed reality experiences for occupational safety and health learning: Training-MR

A mixed reality platform for assembly assistance based on gaze interaction in industry

Exploring the adoption of mixed-reality sport platforms: A qualitative study on ZWIFT.

Mixing worlds: Current trends in integrating the past and present through augmented and mixed reality

An xri mixed-reality internet-of-things architectural framework toward immersive and adaptive smart environments

The nomadic office: A location independent workspace through mixed reality

What’s The Point? Tradeoffs Between Effectiveness and Social Perception When Using Mixed Reality to Enhance Gesturally Limited Robots

Mixed reality for visualization of orthopedic surgical anatomy

Mixed Reality: A reconsideration based on mixed objects and geospatial modalities

GEUINF: real-time visualization of indoor facilities using mixed reality

Mixed reality supported learning for Industrial on-the-job Training

Home studio: a mixed reality staging tool for interior design

Developing interpersonal and counseling skills through mixed-reality simulation in communication sciences and disorders

A hybrid quality-of-experience taxonomy for mixed reality iot (xri) systems

Telegate: Immersive multi-user collaboration for mixed reality 360 video

Audiencemr: Extending the local space for large-scale audience with mixed reality for enhanced remote lecturer experience

Mixed reality assists the fight against COVID-19

Using mixed reality (MR) to improve on-site design experience in community planning

Augmented and mixed reality for communities

Applications of anamorphosis and mixed reality in a classroom setting

A Predictive Performance Model for Immersive Interactions in Mixed Reality

Multi-user drone flight training in mixed reality

Investigating the relative merits of using a mixed reality context for measuring affective response and predicting tea break snack choice

Mixed reality environment for complex scenario testing

Review of articles related to mixed reality in education

HoloDesigner: A mixed reality tool for on-site design

Virtual, augmented and mixed reality in K–12 education: A review of the literature

A review on mixed reality: Current trends, challenges and prospects

Augmented reality and mixed reality for healthcare education beyond surgery: an integrative review

Virtual, augmented, and mixed reality applications in orthopedic surgery

A user study on mixed reality remote collaboration with eye gaze and hand gesture sharing

A mixed reality simulation offers strategic practice for pre-service teachers

Evaluating the effectiveness of learning design with mixed reality (MR) in higher education

Effectiveness of the HoloLens mixed-reality headset in minimally invasive surgery: a simulation-based feasibility study

Communicating robot arm motion intent through mixed reality head-mounted displays

Intraoperative 3D hologram support with mixed reality techniques in liver surgery

Advanced medical use of three-dimensional imaging in congenital heart disease: augmented reality, mixed reality, virtual reality, and three-dimensional …

A visitors’ experience model for mixed reality in the museum

A systematic literature review of mixed reality environments in K-12 education

Analysing construction student experiences of mobile mixed reality enhanced learning in virtual and augmented reality environments

The influence of mixed reality on satisfaction and brand loyalty in cultural heritage attractions: A brand equity perspective

Waveguide combiners for mixed reality headsets: a nanophotonics design perspective

Augmented and mixed reality: technologies for enhancing the future of IR

Design and development of a spatial mixed reality touring guide to the Egyptian museum

State-of-the-art review on mixed reality applications in the AECO industry

Measuring the impact of functional and experiential mixed reality elements on a museum visit

The critical role of stereopsis in virtual and mixed reality learning environments

Challenges in passenger use of mixed reality headsets in cars and other transportation

Mapping the intellectual structure of research on surgery with mixed reality: Bibliometric network analysis (2000–2019)

A new mixed-reality-based teleoperation system for telepresence and maneuverability enhancement

Use of mixed reality for improved spatial understanding of liver anatomy

Human-robot interaction for robotic manipulator programming in Mixed Reality

Active learning is about more than hands-on: A mixed-reality AI system to support STEM education

Use of the HoloLens2 mixed reality headset for protecting health care workers during the COVID-19 pandemic: prospective, observational evaluation

Mixed reality as a time-efficient alternative to cadaveric dissection

Validation of the instructional materials motivation survey: Measuring student motivation to learn via mixed reality nursing education simulation

Mixed reality enhanced user interactive path planning for omnidirectional mobile robot

Ambient information visualisation and visitors’ technology acceptance of mixed reality in museums

Real-time volume-to-plane comparison for mixed reality–based progress monitoring

The use of low-cost unmanned aerial vehicles in the process of building models for cultural tourism, 3D web and augmented/mixed reality applications

A comparative analysis of 3d user interaction: How to move virtual objects in mixed reality

A framework for mixed reality free-choice, self-determined learning

Multimodal mixed reality visualisation for intraoperative surgical guidance

Creating the internet of augmented things: An open-source framework to make iot devices and augmented and mixed reality systems talk to each other

Use of mixed reality for surgery planning: Assessment and development workflow

MRAT: The mixed reality analytics toolkit

Augmented, virtual and mixed reality in spinal surgery: a real-world experience

The effects of spatial auditory and visual cues on mixed reality remote collaboration

Mixed reality anatomy using Microsoft HoloLens and cadaveric dissection: a comparative effectiveness study

Presence, mixed reality, and risk-taking behavior: A study in safety interventions

The combination of visual communication cues in mixed reality remote collaboration

Biosensor real-time affective analytics in virtual and mixed reality medical education serious games: Cohort study

Intelligent predictive maintenance and remote monitoring framework for industrial equipment based on mixed reality

Mixed reality, full-body interactive experience to encourage social initiation for autism: Comparison with a control nondigital intervention

Experimental setup employed in the operating room based on virtual and mixed reality: analysis of pros and cons in open abdomen surgery

Exploration of temporal bone anatomy using mixed reality (HoloLens): development of a mixed reality anatomy teaching resource prototype

Mixed reality for teaching catheter placement to medical students: a randomized single-blinded, prospective trial

System for augmented human–robot interaction through mixed reality and robot training by non-experts in customer service environments

A user study on view-sharing techniques for one-to-many mixed reality collaborations

Mixed reality as a bidirectional communication interface for human-robot interaction

Mixed reality light fields for interactive remote assistance

Next-generation networking and edge computing for mixed reality real-time interactive systems

Digital twins based on the development of BIM technologies, related ontologies, 5G, IoT, and mixed reality for use in infrastructure projects and IFRABIM

Mixed reality test environment for autonomous cars using Unity 3D and SUMO

Virtual, augmented, and mixed reality for human-robot interaction (vam-hri)

Acoustic transparency and the changing soundscape of auditory mixed reality

Preparing preservice teachers to manage behavior problems in the classroom: The feasibility and acceptability of using a mixed-reality simulator

Evaluating the effectiveness of mixed reality music instrument learning with the theremin

Assessment of mixed-reality technology use in remote online anatomy education

Foveated near-eye display for mixed reality using liquid crystal photonics

Mixed reality system for virtual chemistry lab

Framework based on building information modeling, mixed reality, and a cloud platform to support information flow in facility management

A research agenda for mixed reality in automated vehicles

Mixed reality media-enabled public participation in urban planning: A literature review

Touching holograms with windows mixed reality: Renovating the consumer retailing services

Artemis: Mixed-reality environment for immersive surgical telementoring

Use of mixed reality visualization in endoscopic endonasal skull base surgery

Perspective matters: Design implications for motion guidance in mixed reality

Mergin’mode: Mixed reality and geoinformatics for monument demonstration

… of patients and professionals on information and education after myocardial infarction with insight for mixed reality implementation: cross-sectional interview …

Kalman filter-based head motion prediction for cloud-based mixed reality

A novel evaluation model for a mixed-reality surgical navigation system: where microsoft hololens meets the operating room

Mixed-reality robotic games: design guidelines for effective entertainment with consumer robots

The clinical application value of mixed‐reality‐assisted surgical navigation for laparoscopic nephrectomy

Teaching american sign language in mixed reality

Exploring the application of mixed reality in nurse education

Eye-contact game using mixed reality for the treatment of children with attention deficit hyperactivity disorder

Use of mixed reality applications in teaching of science

Ethical implications of emerging mixed reality technologies

Hotspots and trends of virtual reality, augmented reality and mixed reality in education field

Mixed reality books: applying augmented and virtual reality in mining engineering education

An aerial mixed-reality environment for first-person-view drone flying

Data-driven maintenance: combining predictive maintenance and mixed reality-supported remote assistance

Passthrough+ real-time stereoscopic view synthesis for mobile mixed reality

An interactive mixed reality platform for bedside surgical procedures

Avoiding 3D obstacles in mixed reality: Does it differ from negotiating real obstacles?

Eye-tracking for human-centered mixed reality: promises and challenges

Performance evaluation of mixed reality display for guidance during transcatheter cardiac mapping and ablation

Hand-in-air (hia) and hand-on-target (hot) style gesture cues for mixed reality collaboration

Concept of a mixed-reality learning environment for collaborative robotics

Augmented, virtual, and mixed reality in tourism

Towards transfer-plausibility for evaluating mixed reality audio in complex scenes

PoseMMR: a collaborative mixed reality authoring tool for character animation

Gripmarks: Using hand grips to transform in-hand objects into mixed reality input

Real‐time interaction of virtual and physical objects in mixed reality applications

Cloud rendering-based volumetric video streaming system for mixed reality services

The Future Is Now: Implementing Mixed-Reality Learning Environments as a Tool for Language Teacher Preparation.

The use of virtual, augmented and mixed reality in anatomy education

Immersive virtual environments: a comparison of mixed reality and virtual reality headsets for ASD treatment

A quest for co-located mixed reality: Aligning and assessing slam tracking for same-space multi-user experiences

A Survey: Virtual, Augmented and Mixed Reality in Education

A review of mixed reality in Health Care

Mixed reality guidance system for motherboard assembly using tangible augmented reality

Mixed Reality System for Education and Innovation in Prehospital Interventions at Peruvian Fire Department

A patient-specific mixed-reality visualization tool for thoracic surgical planning

An interactive real-time cutting technique for 3D models in mixed reality

Toward mixed reality hybrid objects with iot avatar agents

Delay induced swarm pattern bifurcations in mixed reality experiments

Towards real time object recognition for context awareness in mixed reality: a machine learning approach

Tracing bodies through liminal blends in a mixed reality learning environment

Real-time affective measurements in medical education, using virtual and mixed reality

Comparing traditional and mixed reality-facilitated apprenticeship learning in a wood-frame construction lab

Principles for the application of mixed reality as pre-occupancy evaluation tools (P-OET) at the early design stages

Evaluating mixed reality technology for architectural design and construction layout

Design of Learning Media in Mixed Reality for Lao Education.

A Mixed Reality system for the ergonomic assessment of industrial workstations

Mixed reality interaction and presentation techniques for medical visualisations

An investigation of mixed reality technology for onsite construction assembly

A study of developments and applications of mixed reality cubicles and their impact on learning

Fire in the operating room: use of mixed reality simulation with nurse anesthesia students

Characterization and modeling of an edge computing mixed reality workload

A research agenda is needed for designing for the user experience of augmented and mixed reality: a position paper

System-based concept for a mixed reality supported maintenance phase of an industrial plant

A review of mixed reality telepresence

Tradeoffs between effectiveness and social perception when using mixed reality to supplement gesturally limited robots

Digital transition outcomes: From online reality to mixed reality.

Virtual and mixed reality in the study of the geometry of the crystal lattice

Gain a new perspective: towards exploring multi-view alignment in mixed reality

Towards a sustainable future: Ubiquitous knowledge mixed reality museum

Virtual reality, augmented reality, and mixed reality

Research in brief: exploring perceptions of needs for the same patient across disciplines using mixed reality: a pilot study

Mixed-reality automotive testing with sensoris

Far distance estimation in mixed reality

A reclassification of markers for mixed reality environments

Some aspects of using mixed reality technologies in the training of physics teachers

A call for auditable virtual, augmented and mixed reality

Shared mixed reality-bilateral telerobotic system

The impact of virtual, augmented and mixed reality technologies on the customer experience

What is mixed reality?

Revisiting collaboration through mixed reality: The evolution of groupware

Security and privacy approaches in mixed reality: A literature survey

Improving information sharing and collaborative analysis for remote geospatial visualization using mixed reality

Mixed reality remote collaboration combining 360 video and 3d reconstruction

Context-aware online adaptation of mixed reality interfaces

The effects of sharing awareness cues in collaborative mixed reality

Mixed reality holograms for heart surgery planning: first user experience in congenital heart disease

Remote interactive collaboration in facilities management using BIM-based mixed reality

Application and prospect of mixed reality technology in medical field

Deeplight: Learning illumination for unconstrained mobile mixed reality

On the shoulder of the giant: A multi-scale mixed reality collaboration with 360 video sharing and tangible interaction

Survey on depth perception in head mounted displays: distance estimation in virtual reality, augmented reality, and mixed reality

Evaluating the combination of visual communication cues for HMD-based mixed reality remote collaboration

Loki: Facilitating remote instruction of physical tasks using bi-directional mixed-reality telepresence

Communicating and controlling robot arm motion intent through mixed-reality head-mounted displays

From photo to 3D to mixed reality: A complete workflow for cultural heritage visualisation and experience

A review of virtual and mixed reality applications in construction safety literature

A systematic review of the current state of collaborative mixed reality technologies: 2013–2018

Futurepose-mixed reality martial arts training using real-time 3d human pose forecasting with a rgb camera

Effective application of mixed reality device HoloLens: simple manual alignment of surgical field and holograms

End-user robot programming using mixed reality

Mixed reality-based user interface for quality control inspection of car body surfaces

Artificial intelligence assisted infrastructure assessment using mixed reality systems

Mixed reality and remote sensing application of unmanned aerial vehicle in fire and smoke detection

Design assessment in virtual and mixed reality environments: Comparison of novices and experts

A marker-less registration approach for mixed reality–aided maxillofacial surgery: a pilot evaluation

Mixed reality in science education as a learning support: a revitalized science book

3D mixed reality holograms for preoperative surgical planning of nephron-sparing surgery: evaluation of surgeons’ perception.

Mixed reality in production and logistics: Discussing the application potentials of Microsoft HoloLensTM

Holodoc: Enabling mixed reality workspaces that harness physical and digital content

Self-efficacy in mixed reality simulations: Implications for preservice teacher education

Towards user empowerment in product design: a mixed reality tool for interactive virtual prototyping

Collaborative educational environments incorporating mixed reality technologies: A systematic mapping study

Preservice teacher experiences implementing classroom management practices through mixed-reality simulations

Geollery: A mixed reality social media platform

Percutaneous kyphoplasty assisted with/without mixed reality technology in treatment of OVCF with IVC: a prospective study

MemHolo: mixed reality experiences for subjects with Alzheimer’s disease

Effects of a mixed reality-based cognitive training system compared to a conventional computer-assisted cognitive training system on mild cognitive impairment: a pilot …

Mixed reality office system based on maslow’s hierarchy of needs: Towards the long-term immersion in virtual environments

Mixed reality deictic gesture for multi-modal robot communication

Mid-air haptic bio-holograms in mixed reality

Mixed reality emergency management: bringing virtual evacuation simulations into real-world built environments

Mediating human-robot interactions with virtual, augmented, and mixed reality

Mixed reality for cultural heritage

Comparing the functionality between virtual reality and mixed reality for architecture and construction uses

A literature review on collaboration in mixed reality

Cyber security threats and challenges in collaborative mixed-reality

Enhancing nursing education through affordable and realistic holographic mixed reality: the virtual standardized patient for clinical simulation

The era of artificial intelligence in Malaysian higher education: Impact and challenges in tangible mixed-reality learning system toward self exploration education (SEE …

Beyond reality: Augmented, virtual, and mixed reality in the library

Journeying towards the profession: Exploring liminal learning within mixed reality simulations

Walkable mixed reality map as interaction interface for virtual heritage

Flight, camera, action! using natural language and mixed reality to control a drone

Coaching teachers to detect, prevent, and respond to bullying using mixed reality simulation: An efficacy study in middle schools

Astaire: A collaborative mixed reality dance game for collocated players

VirtualComponent: a mixed-reality tool for designing and tuning breadboarded circuits

Using socially expressive mixed reality arms for enhancing low-expressivity robots

Mixed reality combined with three‐dimensional printing technology in total hip arthroplasty: An updated review with a preliminary case presentation

The ethical and privacy implications of mixed reality

Interactive robots control using mixed reality

A step toward the standardization of maintenance and training services in C4I military systems with Mixed Reality application

Wearable remotefusion: A mixed reality remote collaboration system with local eye gaze and remote hand gesture sharing

Applicability of immersive analytics in mixed reality: Usability study

User experience design for mixed reality: a case study of HoloLens in museum

Head-mounted mixed-reality technology during robotic-assisted transanal total mesorectal excision

Discomfort of visual perception in virtual and mixed reality systems

Redefining mixed reality: User-reality-virtuality and virtual heritage perspectives

Movement empowerment in a multiplayer mixed-reality trampoline game

Mixed reality applications in industry: challenges and research areas

Experimentally induced limb-disownership in mixed reality

Current state of mixed reality technology for digital retail: a literature review

Design and validation of a surgical navigation system for brachytherapy based on mixed reality

Architectural design in virtual reality and mixed reality environments: A comparative analysis

Efficacy study on interactive mixed reality (IMR) software with sepsis prevention medical education

A technique for mixed reality remote collaboration using 360 panoramas in 3d reconstructed scenes

Application of mixed reality technology in visualization of medical operations

CARDS: a mixed-reality system for collaborative learning at school

Mixed reality tabletop gameplay: Social interaction with a virtual human capable of physical influence

Design of seamless multi-modal interaction framework for intelligent virtual agents in wearable mixed reality environment

Towards sustainable mixed reality simulation for the mining industry

A pedagogical framework for mixed reality in classrooms based on a literature review

A mixed reality tool for end-users participation in early creative design tasks

A mixed reality system for the simulation of emergency and first-aid scenarios

Evaluating mixed reality notifications to support excavator operator awareness

Mixed reality in medical education: a narrative literature review

Mixed reality for learning programming

Mixed reality as new opportunity in the preservation and promotion of the cultural and historical heritage

Complete Virtual Reality and Augmented Reality Development with Unity: Leverage the power of Unity and become a pro at creating mixed reality …

Integration of OneM2M-based IoT service platform and mixed reality device

The impact of remote user’s role in a mixed reality mixed presence system

Virtual agent positioning driven by scene semantics in mixed reality

A study on the architecture of mixed reality application for architectural design collaboration

Toward the new mixed reality environment for interior design

Zeng: Ar neurofeedback for meditative mixed reality

The validity of a mixed reality-based automated functional mobility assessment

Mixed reality piano tutor: a gamified piano practice environment

Performance study of mixed reality for edge computing

Mixed reality in art education

A first look into privacy leakage in 3d mixed reality data

BIM-based mixed reality application for supervision of construction

Artificial intelligence, mixed reality, and the redefinition of the classroom

Picture passwords in mixed reality: Implementation and evaluation

Help! i need a remote guide in my mixed reality collaborative environment

BIM mixed reality tool for the inspection of heritage buildings

Depth-awareness in a system for mixed-reality aided surgical procedures

Structured crisis training with mixed reality simulations.

ADEPT: exploring the design, pedagogy, and analysis of a mixed reality application for piano training

Application of mixed reality technology in surgery

Preaching voxels: an alternative approach to mixed reality

Evaluation of a mixed reality based method for archaeological excavation support

Debugging quadrocopter trajectories in mixed reality

Interface of mixed reality: From the past to the future

A mixed presence collaborative mixed reality system

MiReBooks–Mixed Reality Lehrbücher für das Bergbau-Studium

A survey of augmented, virtual, and mixed reality for cultural heritage

Go boldly!: Explore augmented reality (AR), virtual reality (VR), and mixed reality (MR) for business

Mini-me: An adaptive avatar for mixed reality remote collaboration

Virtual world, defined from a technological perspective and applied to video games, mixed reality, and the Metaverse

Using Mixed Reality for electrical construction design communication

Student learning benefits of a mixed-reality teacher awareness tool in AI-enhanced classrooms

Facial emotion recognition: A survey and real-world user experiences in mixed reality

Mobile mixed reality for experiential learning and simulation in medical and health sciences education

Clinical feasibility of a wearable mixed-reality device in neurosurgery

How to build a patient-specific hybrid simulator for orthopaedic open surgery: benefits and limits of mixed-reality using the Microsoft HoloLens

MRTouch: Adding touch input to head-mounted mixed reality

Effects of mixed-reality on players’ behaviour and immersion in a cultural tourism game: A cognitive processing perspective

Adding force feedback to mixed reality experiences and games using electrical muscle stimulation

Mixed reality in learning factories

A wearable mixed-reality holographic computer for guiding external ventricular drain insertion at the bedside

Distributed metaverse: creating decentralized blockchain-based model for peer-to-peer sharing of virtual spaces for mixed reality applications

Surgery guided by mixed reality: presentation of a proof of concept

Virtual, augmented, and mixed reality for human-robot interaction

Comprehending products with mixed reality: Geometric relationships and creativity

Making in Mixed Reality. Holographic design, fabrication, assembly and analysis of woven steel structures

Augmented 3D hands: a gesture-based mixed reality system for distributed collaboration

Virtual functional endoscopic sinus surgery simulation with 3D-printed models for mixed-reality nasal endoscopy

Interactive robot programing using mixed reality

Exploratory application of augmented reality/mixed reality devices for acute care procedure training

Development of a mixed reality platform for lateral skull base anatomy

Projection-aware task planning and execution for human-in-the-loop operation of robots in a mixed-reality workspace

Hydroring: Supporting mixed reality haptics using liquid flow

Comparison of multimodal heading and pointing gestures for co-located mixed reality human-robot interaction

Exploring mobile mixed reality in healthcare higher education: a systematic review

Holographic learning: A mixed reality trial of Microsoft HoloLens in an Australian secondary school

Mixed reality gamified presence and storytelling for virtual museums

Pedagogy before technology: A design-based research approach to enhancing skills development in paramedic science using mixed reality

Mixed-reality teaching experiences improve preservice special education students

Mixed reality for on-site self-instruction and self-inspection with building information models

Leveraging mixed reality technologies to enhance museum visitor experiences

Hand gestures and visual annotation in live 360 panorama-based mixed reality remote collaboration

Superman vs giant: A study on spatial perception for a multi-scale mixed reality flying telepresence interface

Application of mixed reality in robot manipulator programming

Older adults pay an additional cost when texting and walking: effects of age, environment, and use of mixed reality on dual-task performance

IMPLEMENTING VIRTUAL REALITY AND MIXED REALITY TECHNOLOGIES IN CONSTRUCTION EDUCATION: STUDENTS’PERCEPTIONS AND LESSONS …

Using mixed reality simulations to prepare preservice special educators for collaboration in inclusive settings

Enhancing cultural tourism by a mixed reality application for outdoor navigation and information browsing using immersive devices

Social and tactile mixed reality increases student engagement in undergraduate lab activities

Promoting collaborative skills in online university: Comparing effects of games, mixed reality, social media, and other tools for ICT-supported pedagogical practices

Enhancing the stiffness perception of tangible objects in mixed reality using wearable haptics

Effects of mixed reality head-mounted glasses during 90 minutes of mental and manual tasks on cognitive and physiological functions

The role of mixed reality simulation for surgical training in spine: phase 1 validation

HoloLearn: Wearable mixed reality for people with neurodevelopmental disorders (NDD)

Visualization improves supraclavicular access to the subclavian vein in a mixed reality simulator

Mixed reality technology launches in orthopedic surgery for comprehensive preoperative management of complicated cervical fractures

Interactive and virtual/mixed reality applications for mechatronics education developed in unity engine

A mixed-reality surgical trainer with comprehensive sensing for fetal laser minimally invasive surgery

Mixed reality for cross-cultural integration: using positive technology to share experiences and promote communication

Occlusion handling using semantic segmentation and visibility-based rendering for mixed reality

Mixed reality guided radiofrequency needle placement: a pilot study

Assessing mobile mixed reality affordances as a comparative visualization pedagogy for design communication

A microsoft hololens mixed reality surgical simulator for patient-specific hip arthroplasty training

HoloLearn: Learning through mixed reality for people with cognitive disability

A Mixed Reality neighborhood tour: Understanding visitor experience and perceptions

Defining and conceptualizing mixed reality, augmented reality, and virtual reality

Mixed Reality Supporting Modern Medical Education.

Snow dome: A multi-scale interaction in mixed reality remote collaboration

Mixed reality ultrasound guidance system: a case study in system development and a cautionary tale

Experiencing avatar direction in low cost theatrical mixed reality setup

Real-time visual representations for mobile mixed reality remote collaboration

Holojam in wonderland immersive mixed reality theater

Virtual reality, augmented reality and mixed reality-trends in pedagogy

Manufacture assembly fault detection method based on deep learning and mixed reality

Closing the skills gap: construction and engineering education using mixed reality–a case study

Opportunities for virtual and mixed reality knowledge demonstration

Personalization of engineering education with the mixed reality mobile applications

Holocpr: Designing and evaluating a mixed reality interface for time-critical emergencies

Can mixed-reality improve the training of medical procedures?

Hikeyb: High-efficiency mixed reality system for text entry

Mediate: A spatial tangible interface for mixed reality

A conceptual framework to compare two paradigms of augmented and mixed reality experiences

Applications of virtual and mixed reality in rock engineering

A novel mixed reality navigation system for laparoscopy surgery

Frictional realities: enabling immersion in mixed-reality performances

A mixed-reality training environment for upper limb prosthesis control

Towards amblyopia therapy using mixed reality technology

Embodied reports in paramedicine mixed reality learning

Improving human-robot handover research by mixed reality techniques

Mixed reality in education: Recent developments and future trends

Learning with avatars: Exploring mixed reality simulations for next-generation teaching and learning

Towards the use of mixed reality for hri design via virtual robots

Ma-radar-a mixed-reality interface for collaborative decision making

Dual-mr: Interaction with mixed reality using smartphones

Challenges and opportunities of mixed reality systems in education

Acoustic perturbations in HRTFs measured on mixed reality headsets

Leveraging site survey points for mixed reality BIM visualization

Advances in virtual, augmented, and mixed reality technologies

The 1st international workshop on virtual, augmented, and mixed reality for human-robot interaction

Empowerment and embodiment for collaborative mixed reality systems

A model and platform for building agent-based pervasive mixed reality systems

Exploring the potentials of mixed reality for life cycle engineering

Context-aware mixed reality: A framework for ubiquitous interaction

Blending the Best of the Real with the best of the Virtual: Mixed Reality Case Studies in Healthcare and Defence

The case for mixed reality to improve performance

When mixed reality meets internet of things: toward the realization of ubiquitous mixed reality

Mixed reality: a revolutionary breakthrough in teaching and learning

Venga! climbing in mixed reality

Rapid reconstruction and simulation of real characters in mixed reality environments

Usage of mixed reality for military simulations

Extending embodied interactions in mixed reality environments

Mixed reality application to support infrastructure maintenance

Analysis of the visual perception conflicts in designing mixed reality systems

Literary myths in mixed reality

The students’ perspective on mixed reality in higher education: A status and requirement analysis

Facilitating HRI by mixed reality techniques

Editorial for RLT special issue on mobile mixed reality

Mixed reality with HoloLens: where virtual reality meets augmented reality in the operating room

11‐1: Invited Paper: Towards the Ultimate Mixed Reality Experience: HoloLens Display Architecture Choices

Recent developments and future challenges in medical mixed reality

Embodied science and mixed reality: How gesture and motion capture affect physics education

Reality check: basics of augmented, virtual, and mixed reality

Exploring enhancements for remote mixed reality collaboration

Inner garden: Connecting inner states to a mixed reality sandbox for mindfulness

Mixed-reality learning environments: Integrating mobile interfaces with laboratory test-beds

Mixed reality in visceral surgery: development of a suitable workflow and evaluation of intraoperative use-cases

Mixed reality and gamification for cultural heritage

Mr360: Mixed reality rendering for 360 panoramic videos

An elevated plus-maze in mixed reality for studying human anxiety-related behavior

Immersive mixed reality for manufacturing training

Virtual reality, augmented reality, mixed reality, and the marine conservation movement

One reality: Augmenting how the physical world is experienced by combining multiple mixed reality modalities

Improving paramedic distance education through mobile mixed reality simulation

AMELIO: Evaluating the team-building potential of a mixed reality escape room game

Augmenting the thermal flux experiment: A mixed reality approach with the HoloLens

Learning lightprobes for mixed reality illumination

Mixed reality collaboration through sharing a live panorama

Remote collaboration with mixed reality displays: How shared virtual landmarks facilitate spatial referencing

Interactive storytelling in a mixed reality environment: the effects of interactivity on user experiences

Empathic mixed reality: Sharing what you feel and interacting with what you see

A mixed-reality system for breast surgical planning

Toward future’mixed reality’learning spaces for STEAM education

Wiredraw: 3d wire sculpturing guided with mixed reality

Multi‐modal imaging, model‐based tracking, and mixed reality visualisation for orthopaedic surgery

Optical architecture of HoloLens mixed reality headset

Visual coherence in mixed reality: A systematic enquiry

Developing ideation cards for mixed reality game design

Mixed voxel reality: Presence and embodiment in low fidelity, visually coherent, mixed reality environments

Mobile mixed-reality interfaces that enhance human–robot interaction in shared spaces

Serendipitous language learning in mixed reality

Hololens-based mixed reality experiences for subjects with alzheimer’s disease

Contributions of mixed reality in a calligraphy learning task: Effects of supplementary visual feedback and expertise on cognitive load, user experience and …

SceneCtrl: Mixed reality enhancement via efficient scene editing

Toward mobile mixed-reality interaction with multi-robot systems

Ceta: designing mixed-reality tangible interaction to enhance mathematical learning

Pulse and vital sign measurement in mixed reality using a HoloLens

Enhanced in-store shopping experience through smart phone based mixed reality application

Heritage BIM integration with mixed reality for building preventive maintenance

Exploring rock climbing in mixed reality environments

Cardiolens: remote physiological monitoring in a mixed reality environment

Headset removal for virtual and mixed reality

Exploring mixed reality in specialized surgical environments

A framework supporting selecting space to make place in spatial mixed reality play

The embodied GIS. Using mixed reality to explore multi-sensory archaeological landscapes.

Agency, embodiment, &affect during play in a mixed-reality learning environment

Accurate real-time occlusion for mixed reality

Versatile mixed reality medical educational spaces; requirement analysis from expert users

Repeat after me: Using mixed reality humans to influence best communication practices

Piloting mobile mixed reality simulation in paramedic distance education

Alignment of the virtual scene to the tracking space of a mixed reality head-mounted display

Magia Transformo: Designing for Mixed Reality Transformative Play

On wireless networks for the era of mixed reality

HoloMoL: human memory augmentation with mixed-reality technologies

Synthetic visualizations in web-based mixed reality

HoloARt: painting with holograms in mixed reality

Gestaltung und Erforschung eines Mixed-Reality-Lernsystems

A mixed reality for virtual assembly

Augmented reality EVAR training in mixed reality educational space

A primer on spatial scale and its application to mixed reality

Cardboarding mixed reality with Dürer Machines

Mixed Reality (MR) technology trends and development prospect

Mixed Reality and the Theatre of the Future

A virtual poster presenter using mixed reality

Mixed reality meets pharmaceutical development

Enhancing learning and engagement through embodied interaction within a mixed reality simulation

Teaching training in a mixed-reality integrated learning environment

Effect of a mixed reality-based intervention on arm, hand, and finger function on chronic stroke

A breathtaking journey. On the design of an empathy-arousing mixed-reality game

Towards a mixed reality system for construction trade training

Application of virtual, augmented, and mixed reality to urology

Vishnu: virtual immersive support for helping users an interaction paradigm for collaborative remote guiding in mixed reality

Reducing behavior problems among students with autism spectrum disorder: Coaching teachers in a mixed-reality setting

Evaluating wide-field-of-view augmented reality with mixed reality simulation

A mixed reality telepresence system for collaborative space operation

Virtual objects as spatial cues in collaborative mixed reality environments: How they shape communication behavior and user task load

Realizing mixed-reality environments with tablets for intuitive human-robot collaboration for object manipulation tasks

Enhancing telepresence during the teleoperation of road vehicles using HMD-based mixed reality

Instant mixed reality lighting from casual scanning

Mixed reality serious games and gamification for smart education

Future mixed reality educational spaces

Mixed-reality simulation for orthognathic surgery

Effects of avatar and background representation forms to co-presence in mixed reality (MR) tele-conference systems

Shifting virtual reality education to the next level–Experiencing remote laboratories through mixed reality

Design for collaboration in mixed reality: Technical challenges and solutions

Calibration of RGBD camera and cone-beam CT for 3D intra-operative mixed reality visualization

Mobile tracking system and optical tracking integration for mobile mixed reality

Media of attraction: a media archeology approach to panoramas, kinematography, mixed reality and beyond

Garden: A mixed reality experience combining virtual reality and 3D reconstruction

Using mixed reality and natural interaction in cultural heritage applications

Mixed reality to design lower limb prosthesis

Intuitive interaction in a mixed reality system

Mixed reality based interaction system for digital heritage

Evaluating display modalities using a mixed reality game

Mixed reality for robotics

Empirical evidence, evaluation criteria and challenges for the effectiveness of virtual and mixed reality tools for training operators of car service maintenance

A mixed-reality learning environment

The mirror world: Preparing for mixed-reality living

Developing a mixed reality assistance system based on projection mapping technology for manual operations at assembly workstations

Photorealistic rendering of mixed reality scenes

Learning in a Mixed Reality System in the Context of ‚Industrie 4.0 ‘

Outsideme: Augmenting dancer’s external self-image by using a mixed reality system

I’m There! The influence of virtual reality and mixed reality environments combined with two different navigation methods on presence

Learning from mixed-reality games: Is shaking a tablet as effective as physical observation?

Developing mixed reality educational applications: The virtual touch toolkit

Tangible mixed reality on-site: Interactive augmented visualisations from architectural working models in urban design

Visual modality research in virtual and mixed reality simulation

MRX: an interdisciplinary framework for mixed reality experience design and criticism

Design of mixed reality based convergence edutainment system using cloud service

Hybrid simulation using mixed reality for interventional ultrasound imaging training

Mixed-reality world exploration using image-based rendering

Kognit: Intelligent cognitive enhancement technology by cognitive models and mixed reality for dementia patients

Interdisciplinary concepts for design and implementation of mixed reality interactive neurorehabilitation systems for stroke

Lost in the rift: engaging with mixed reality

Operation citadel: Exploring the role of docents in mixed reality

Towards mixed reality in SCADA applications

Collaborative embodied learning in mixed reality motion-capture environments: Two science studies.

MixFab: a mixed-reality environment for personal fabrication

Ethereal planes: a design framework for 2D information space in 3D mixed reality environments

Mixed reality virtual pets to reduce childhood obesity

Mixed reality ventriculostomy simulation: experience in neurosurgical residency

Controlling fatigue while lifting objects using pseudo-haptics in a mixed reality space

The Immersive Education Laboratory: understanding affordances, structuring experiences, and creating constructivist, collaborative processes, in mixed-reality smart …

Collaborative BIM-based markerless mixed reality framework for facilities maintenance

A mixed reality head-mounted text translation system using eye gaze input

Mixed reality to support new learning paradigms

VirtualTouch: a tool for developing mixed reality educational applications and an example of use for inclusive education

Dead men’s eyes: embodied GIS, mixed reality and landscape archaeology

Cultural expression in augmented and mixed reality

Fusing self-reported and sensor data from mixed-reality training

SecSpace: prototyping usable privacy and security for mixed reality collaborative environments

Supporting team coordination on the ground: requirements from a mixed reality game

The 3D UPB mixed reality campus: Challenges of mixing the real and the virtual

Mixed-reality humans for team training

Mixed reality temporal bone surgical dissector: mechanical design

Using mixed-reality to develop smart environments

Exploring mixed reality window concept for car passengers

Fast mental states decoding in mixed reality

Emboldened by embodiment: Six precepts for research on embodied learning and mixed reality

The state of the art of visualization in mixed reality image guided surgery

The effects of visual realism on search tasks in mixed reality simulation

A mixed reality virtual clothes try-on system

A model-based approach for data integration to improve maintenance management by mixed reality

Towards understanding child-pedestrians’ hazard perception abilities in a mixed reality dynamic environment

Mixed-reality simulation for neurosurgical procedures

On mixed reality environments for minimally invasive therapy guidance: systems architecture, successes and challenges in their implementation from …

Tangible mixed reality for remote design review: a study understanding user perception and acceptance

Adaptive mixed reality rehabilitation improves quality of reaching movements more than traditional reaching therapy following stroke

Delta light propagation volumes for mixed reality

Supporting interoperability and presence awareness in collaborative mixed reality environments

CUBICA: An example of mixed reality

Mixed reality: how the laws of virtual worlds govern everyday life

Instant indirect illumination for dynamic mixed reality scenes

Here we are! Where are we? Locating mixed reality in the age of the smartphone

Lumipen: Projection-based mixed reality for dynamic objects

Mixed reality games

Reciprocal shading for mixed reality

Mixed reality distributed platform for collaborative design review of automotive interiors: This paper presents how mixed reality technologies allow a closer …

Remote mixed reality collaborative laboratory activities: Learning activities within the InterReality Portal

Mixed reality game prototypes for upper body exercise and rehabilitation

Visuo-haptic mixed reality with unobstructed tool-hand integration

Acting rehearsal in collaborative multimodal mixed reality environments

Mixed reality web service platform

Towards a framework for the design of mixed reality immersive education spaces

AtomicOrchid: A mixed reality game to investigate coordination in disaster response

Performing mixed reality

Evaluation of user acceptance of mixed reality technology

A ludological view on the pervasive mixed-reality game research paradigm

Mira—mixed reality agents

Supporting children’s learning with body-based metaphors in a mixed reality environment

DVV: a taxonomy for mixed reality visualization in image guided surgery

Comparative effectiveness of mixed reality-based virtual environments in collaborative design

Construction of a computer-simulated mixed reality environment for virtual factory layout planning

A mobile mixed-reality environment for children’s storytelling using a handheld projector and a robot

Learning a foreign language in a mixed-reality environment

Metazoa ludens: Mixed-reality interaction and play for small pets and humans

Mobile mixed reality system for architectural and construction site visualization

Exploring the bases for a mixed reality stroke rehabilitation system, part I: a unified approach for representing action, quantitative evaluation, and interactive …

Mixed reality for development of spatial skills of first-year engineering students

From E-Learning to M-Learning-the use of Mixed Reality Games as a new Educational Paradigm.

Sensorimotor enhancement with a mixed reality system for balance and mobility rehabilitation

Mixed reality serious games: The therapist perspective

A mixed-reality system for broadcasting sports video to mobile devices

Psychophysical influence of mixed-reality visual stimulation on sense of hardness

A hierarchical taxonomy of AEC operations for mixed reality applications

From ethnographic study to mixed reality: a remote collaborative troubleshooting system

Design of a home-based adaptive mixed reality rehabilitation system for stroke survivors

A user-centered taxonomy for specifying mixed reality systems for aec industry

Document search support by making physical documents transparent in projection-based mixed reality

Real-time evaluation and visualization of learner performance in a mixed-reality environment for clinical breast examination

A scale model of mixed reality

An iterative methodology for mapping mixed reality technologies to AEC operations

Games for learning in embodied mixed-reality environments: Principles and results

A mixed reality system for virtual glasses try-on

Mixed reality manikins for medical education

Users Acceptance of mixed reality technology

MiRTLE (Mixed-Reality Teaching and Learning Environment): from prototype to production and implementation

Improving the authentic learning experience by integrating robots into the mixed-reality environment

Differential instant radiosity for mixed reality

Bringing simulation to life: A mixed reality autonomous intersection

Teaching breaking bad news using mixed reality simulation

Mixed reality for mobile construction site visualization and communication

An adaptive mixed reality training system for stroke rehabilitation

Mixed reality in virtual world teleconferencing

Hand gesture-based tangible interactions for manipulating virtual objects in a mixed reality environment

Evaluating depth perception of photorealistic mixed reality visualizations for occluded objects in outdoor environments

Auditory-induced presence in mixed reality environments and related technology

Egocentric space-distorting visualizations for rapid environment exploration in mobile mixed reality

The westwood experience: connecting story to locations via mixed reality

Focus and context in mixed reality by modulating first order salient features

Augmented paper maps: Exploring the design space of a mixed reality system

Mixed reality simulation of rasping procedure in artificial cervical disc replacement (ACDR) surgery

The virtual chocolate factory: Building a real world mixed-reality system for industrial collaboration and control

Exploring mixed reality robot gaming

The eXperience induction machine: a new paradigm for mixed-reality interaction design and psychological experimentation

Mixed reality for robotic treatment of a splenic artery aneurysm

Design a situated learning environment using mixed reality technology-A case study

A situative space model for mobile mixed-reality computing

Active insp ection supporting system based on mixed reality after design and manufacture in an offshore structure

k-MART: Authoring tool for mixed reality contents

Using mixed reality in the visualization of maintenance processes

Enhancing health-care services with mixed reality systems

Mixed reality: A survey

Teaching and learning in the mixed-reality science classroom

Earth science learning in SMALLab: A design experiment for mixed reality

Eldergames project: An innovative mixed reality table-top solution to preserve cognitive functions in elderly people

Mixed reality simulation for mobile robots

A 3-D mixed-reality system for stereoscopic visualization of medical dataset

On the role of presence in mixed reality

A mixed reality environment for collaborative product design and development

Software architecture for mobile mixed reality and 4D BIM interaction

Light source estimation of outdoor scenes for mixed reality

A mixed reality simulator for feline abdominal palpation training in veterinary medicine.

Mixed reality humans: Evaluating behavior, usability, and acceptability

User expectations for mobile mixed reality services: an initial user study

At the virtual frontier: Introducing Gunslinger, a multi-character, mixed-reality, story-driven experience

RoboTable: a tabletop framework for tangible interaction with robots in a mixed reality

MixIn3D: 3D mixed reality with ToF-camera

On-line identification and control of pneumatic servo drives via a mixed-reality environment

The engineering of mixed reality systems

Scaffolded learning with mixed reality

Mixed reality system for evaluating designability and operability of information appliances

Mixed reality entertainment and art

Play in a Mixed Reality: Alternative Approaches into Game Design

Beyond the screen: Narrative mapping as a tool for evaluating a mixed-reality science museum exhibit

E-learning technology based on mixed reality

Process and (mixed) reality: A process philosophy for interaction in mixed reality environments

Implications of mixed reality and simulation technologies on special education and teacher preparation

Mixed methods for mixed reality: Understanding users’ avatar activities in virtual worlds

TimeWarp: interactive time travel with a mobile mixed reality game

Edutainment with a mixed reality book: a visually augmented illustrative childrens’ book

The design of a mixed-reality book: Is it still a real book?

Mixed reality in architecture, design, and construction

Napkin sketch: handheld mixed reality 3D sketching

Age invaders: social and physical inter-generational mixed reality family entertainment

User perspectives on mixed reality tabletop visualization for face-to-face collaborative design review

Virtual human+ tangible interface= mixed reality human an initial exploration with a virtual breast exam patient

IncreTable, a mixed reality tabletop game experience

Embodiment, multimodality, and composition: Convergent themes across HCI and education for mixed-reality learning environments

A mixed reality approach for merging abstract and concrete knowledge

Vision-based 3D finger interactions for mixed reality games with physics simulation

A mixed reality teaching and learning environment

Envisor: Online environment map construction for mixed reality

Integrating agile methods for mixed reality design space exploration

The feasibility of a mixed reality surgical training environment

wIzQubesTM-a novel tangible interface for interactive storytelling in mixed reality

A View Management Method for Mobile Mixed Reality Systems.

Reflections on the use of Project Wonderland as a mixed-reality environment for teaching and learning

Towards a mixed reality intelligent campus

Mixed-reality learning in the art museum context

Stylized depiction in mixed reality

Mixed reality classroom: learning from entertainment

Classifying pervasive games: on pervasive computing and mixed reality

The mixed reality book: a new multimedia reading experience

Mixed reality learning spaces for collaborative experimentation: A challenge for engineering education and training

An electrical muscle stimulation haptic feedback for mixed reality tennis game

Multimodal mixed reality interfaces for visualizing digital heritage

Groundcam: A tracking modality for mobile mixed reality

Urban sketcher: Mixed reality on site for urban planning and architecture

Presence and interaction in mixed reality environments

Design for emergence: experiments with a mixed reality urban playground game

Vision based 3D tracking and pose estimation for mixed reality

Some usability issues of augmented and mixed reality for e-health applications in the medical domain

Mixed reality environments in stroke rehabilitation: development as rehabilitation tools

Virtual and mixed reality interfaces for e-training: Examples of applications in light aircraft maintenance

Using mixed reality agents as social interfaces for robots

Haptic feedback in mixed-reality environment

Intelligent mixed reality for the creation of ambient assisted living

Experimental evidence for mixed reality states in an interreality system

Tracking for distributed mixed reality environments

Improve: An innovative application for collaborative mobile mixed reality design review

Mixed-reality simulation of minimally invasive surgeries

Virtual reality and mixed reality for virtual learning environments

Is This My Hand I See Before Me? The Rubber Hand Illusion in Reality, Virtual Reality, and Mixed Reality

A mobile pet wearable computer and mixed reality system for human–poultry interaction through the internet

Classification of illumination methods for mixed reality

PAC-LAN: mixed-reality gaming with RFID-enabled mobile phones

Mixed reality: a model of mixed interaction

Capture the flag: mixed-reality social gaming with smart phones

Age invaders: inter-generational mixed reality family game

The grimage platform: A mixed reality environment for interactions

Augmented learning environment using mixed reality technology

Experiencing ‘Touch’in Mobile Mixed Reality Games.

A cognitive systems engineering perspective on the design of mixed reality systems

An assessment of a mixed reality environment: Toward an ethnomethodological approach

Mixed reality agents as museum guides

Some human factors considerations for designing mixed reality interfaces

Mixed reality in education, entertainment, and training

Creating next generation blended learning environments using mixed reality, video games and simulations

Exploring spatial narratives and mixed reality experiences in Oakland Cemetery

Mixed reality-based visualization interfaces for architecture, engineering, and construction industry

pOwerball: the design of a novel mixed-reality game for children with mixed abilities

Instructional design authoring support for the development of serious games and mixed reality training

Wizard of Oz interfaces for mixed reality applications

Evaluation of a haptic mixed reality system for interactions with a virtual control panel

Real-time 3D human capture system for mixed-reality art and entertainment

SCORPIODROME: an exploration in mixed reality social gaming for children

Immersive mixed-reality configuration of hybrid user interfaces

Mixed reality and experiential movie trailers: Combining emotions and immersion to innovate entertainment marketing

The continuity property in mixed reality and multiplatform systems: a comparative study

Dynamic creation of interactive mixed reality presentations

Rapid scene modelling, registration and specification for mixed reality systems

Mixed reality displays

AmbiViewer: a tool for creating architectural mixed reality

Collaborative mixed reality visualization of an archaeological excavation

Orchestrating a mixed reality game’on the ground’

Mixed reality applications in urban environments

Obstacles and perspectives for evaluating mixed reality systems usability

A prototype dance training support system with motion capture and mixed reality technologies

Presence within a mixed reality environment

The slipstream of mixed reality: Unstable ontologies and semiotic markers in The Thirteenth Floor, Dark City, and Mulholland Drive

Mixed reality training application for an oil refinery: user requirements

Authoring of mixed reality applications including multi-marker calibration for mobile devices.

Mixed reality technology applications in construction equipment operator training

Augmenting museum experiences with mixed reality

Virtual touch screen for mixed reality

Real time 3D avatar for interactive mixed reality

Efficient mixed reality application development

Applications for mixed reality

Mixed Reality@ Education

Models of space in a mixed-reality system

Where on-line meets on the streets: experiences with mobile mixed reality games

Lessons from the lighthouse: collaboration in a shared mixed reality system

Authoring of a mixed reality assembly instructor for hierarchical structures

Live mixed-reality 3d video in soccer stadium

Mixed reality benefits for design perception

An object-oriented software architecture for 3D mixed reality applications

A wearable mixed reality with an on-board projector

MARVEL: A mixed-reality learning environment for vocational training in mechatronics

HyperReal: a hypermedia model for mixed reality

Mixed reality storytelling environments

Authoring mixed reality—a component and framework-based approach

A mixed reality system with visual and tangible interaction capability: Application to evaluating automobile interior design

Mixed Reality Museum Visits: Using new technologies to support co-visiting for local and remote visitors

Situating historical events through mixed reality

Little red: storytelling in mixed reality

” Just Talking about Art”–Creating Virtual Storytelling Experiences in Mixed Reality

The create project: Mixed reality for design, education, and cultural heritage with a constructivist approach

A generic framework for a training application based on Mixed Reality

MIXED FANTASY: Exhibition of Entertainment Research for Mixed Reality.

Lernen in Mixed Reality

Mixed reality productions of the future

Virtual Reality, Augmented Reality, and Mixed Reality Definitions